Author: DigiBen
This shows how to do 3D with Microsoft's D3D libraries. To do this we create a window and pin the D3D scene to it. We also offer a 3D version using the OpenGL libraries as well. To use Direct3D with C# you will want to download the latest DirectX libraries. For learning more about D3D please refer to our C++ D3D section, which has about 50 tutorials on using the API.
Functions Used: Application.Run(), Application.Exit(), Size(), SetStyle(), PresentParameters(), Matrix.PerspectiveFovLH(), MatrixLookAtLH(), Clear(), BeginScene(), VertexFormat(), DrawUserPrimitives(), EndScene(), Present(), Invalidate()
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