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void |
glCurrentPaletteMatrixOES(int matrixpaletteindex) |
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void |
glDrawTexfOES(float x, float y, float z, float width, float height) |
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void |
glDrawTexfvOES(FloatBuffer coords) |
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void |
glDrawTexfvOES(float[] coords, int offset) |
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void |
glDrawTexiOES(int x, int y, int z, int width, int height) |
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void |
glDrawTexivOES(IntBuffer coords) |
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void |
glDrawTexivOES(int[] coords, int offset) |
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void |
glDrawTexsOES(short x, short y, short z, short width, short height) |
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void |
glDrawTexsvOES(ShortBuffer coords) |
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void |
glDrawTexsvOES(short[] coords, int offset) |
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void |
glDrawTexxOES(int x, int y, int z, int width, int height) |
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void |
glDrawTexxvOES(int[] coords, int offset) |
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void |
glDrawTexxvOES(IntBuffer coords) |
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void |
glEnable(int cap) |
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void |
glEnableClientState(int array) |
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void |
glLoadPaletteFromModelViewMatrixOES() |
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void |
glMatrixIndexPointerOES(int size, int type, int stride, int offset) |
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void |
glMatrixIndexPointerOES(int size, int type, int stride, Buffer pointer) |
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void |
glTexParameterfv(int target, int pname, float[] param, int offset) |
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void |
glWeightPointerOES(int size, int type, int stride, int offset) |
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void |
glWeightPointerOES(int size, int type, int stride, Buffer pointer) |